NVIDIA/optix-toolkit v1.1.0
NVIDIA/optix-toolkit
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v1.1.0
Repository: NVIDIA/optix-toolkit
Tag: v1.1.0
Published: 2025-11-17T22:06:13Z
Prerelease: no
Release notes:
- Improved OptiX SDK integration: Automatically downloads OptiX headers using FetchContent when find_package(OptiX) fails, simplifying the build process for projects without a locally installed SDK
- Enhanced DDS file support: Added capability to read and write tiled DDS files, along with fixes to tile width calculations
- Added compressed texture cache: Implemented compressed texture caching with automatic conversion retry logic and a new example application demonstrating the feature
- Fixed texture filtering derivatives: Corrected derivative calculations in bilinear sampling where scale factors were incorrectly applied
- Fixed cubic texture filtering: Resolved an issue where textures with large gradients (|grad| > 1) incorrectly returned resident=false, which could cause invalid texture lookups
- Updated UDIM handling: Revised UDIM texture coordinate handling to better align with industry-standard practices
- Improved build compatibility: Fixed MSVC build issues and updated vcpkg manifest to properly handle Boost dependencies for OpenImageIO
Notability
notability 5.0/10Ray tracing toolkit update from NVIDIA.