microsoft/DirectXTex mar2026
microsoft/DirectXTex
Captured source
source ↗published Mar 31, 2026seen Jun 26captured 3whttp 200method plain
March 2026
Repository: microsoft/DirectXTex
Tag: mar2026
Published: 2026-03-31T21:31:56Z
Prerelease: no
Release notes:
CalculateMipLevelsandCalculateMipLevels3Dare now public functions- DDS reader
DDS_FLAGS_PERMISSIVEsupports a DX10 variant with zero dimension value (assumed to be 2D) - HDR reader validation fix for a malformed header that could result in a buffer over-read
- Auxiliary EXR reader now has
LoadFromEXRMemory - Added bit-bias to
DXGI_FORMAT_R8_UNORMformat conversions for consistency - Fixed ScreenGrab9 missing return statement for unsupported pixel format
- Updated D3DX12 internal copy with latest changes from DirectX-Headers GitHub
- VS 2026 support
- Retire VS 2019 projects
- CMake project updates
- texassemble: added new *cube-from-mips* command
- texassemble, texconv, texdiag: updated to support feedback
This version is also available on NuGet as version 2026.4.1
- Windows desktop app using VS 2022 for Windows 10 / Windows 11 / DX 12 *includes ARM64*
- Universal Windows Platform apps using VS 2022
This version is available via vcpkg.
The tools are also available via winget:
winget install Microsoft.DirectXTex.Texassemble winget install Microsoft.DirectXTex.Texconv winget install Microsoft.DirectXTex.Texdiag