RepoNVIDIANVIDIApublished Jan 15, 2026seen 5d

NVIDIA/StreamLift

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NVIDIA/StreamLift

Description: Real-time streaming based super-resolution

License: NOASSERTION

Stars: 1

Forks: 0

Open issues: 0

Created: 2026-01-15T21:31:18Z

Pushed: 2026-01-16T17:45:38Z

Default branch: main

Fork: no

Archived: no

README:

StreamLift

Real-time super-resolution for interactively streamed media.

Overview

StreamLift is a collection of AI-optimized algorithms to achieve one or more domain-dependent goals:

  • Reduce encoder (H.264/265) latency or improve throughput at the server
  • e.g. maximize simultaneous streams per streaming node
  • Reduce decoder latency at the client
  • e.g. enable high-refresh rates, resolution or both
  • Maximize streaming efficiency:
  • preserve static elements like UI/text/crosshair
  • improve streaming quality at low bandwidth

Architecture

![](docs/streamlift_arch.png)

The SDK does not include video encoding and decoding capabilities; instead, it relies on the host application to interface with appropriate encoding (NvEnc) and decoding (any comaptible decoding) libraries.

Requirements

  • Server API:
  • OS: Windows or Linux 64bit
  • GPU: Nvidia Turing+ GPU
  • Optional: NvEnc (H.264/265) capable GPU
  • Arch: x86_64 or Aarch64
  • API: CUDA 12.1+
  • Client D3D11 API:
  • OS: Windows 64bit
  • GPU: Any D3D11 Capable GPU
  • Optional: Video decode (H.264/265) capability
  • Arch: x86_64
  • API: DirectX11 (SM 5.0+)
  • Client CUDA API:
  • OS/Arch: Windows or Linux 64bit
  • GPU: Nvidia Turing+ GPU
  • Optional: NvDec (H.264/265) capable GPU
  • Arch: x86_64 or Aarch64
  • API: CUDA 12.1+

Getting Started

The host application must have a server and client component. The server component is based on CUDA. The client component may choose between CUDA or D3D11 APIs.

  • Server (CUDA only):
  • Include: streamlift_server.h"
  • Link:
  • Windows: streamlift_server.lib
  • Linux/Debian: libstreamlift_server.so
  • Client (CUDA):
  • Include: streamlift_client_cuda.h
  • Link:
  • Windows: streamlift_client_cuda.lib
  • Linux/Debian: libstreamlift_client_cuda.so
  • Client (D3D11):
  • Include: streamlift_client_d3d11.h
  • Link:
  • Windows-only: streamlift_client_d3d11.lib

Basic Usage

#include "streamlift_*.h"

Streamlift_*_Init(...)

for(;;)
Streamlift_*_ProcessFrame(...)

Streamlift_*_DeInit(...)

Security

  • Vulnerability disclosure: SECURITY.md
  • Do not file public issues for security reports.

Support

  • Level: Experimental.
  • How to get help: Comment on github-issues.

License

See the LICENSE.md file for details.

Notability

notability 1.0/10

1 star, low traction, trivial