NVIDIA/StreamLift
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source ↗NVIDIA/StreamLift
Description: Real-time streaming based super-resolution
License: NOASSERTION
Stars: 1
Forks: 0
Open issues: 0
Created: 2026-01-15T21:31:18Z
Pushed: 2026-01-16T17:45:38Z
Default branch: main
Fork: no
Archived: no
README:
StreamLift
Real-time super-resolution for interactively streamed media.
Overview
StreamLift is a collection of AI-optimized algorithms to achieve one or more domain-dependent goals:
- Reduce encoder (H.264/265) latency or improve throughput at the server
- e.g. maximize simultaneous streams per streaming node
- Reduce decoder latency at the client
- e.g. enable high-refresh rates, resolution or both
- Maximize streaming efficiency:
- preserve static elements like UI/text/crosshair
- improve streaming quality at low bandwidth
Architecture

The SDK does not include video encoding and decoding capabilities; instead, it relies on the host application to interface with appropriate encoding (NvEnc) and decoding (any comaptible decoding) libraries.
Requirements
- Server API:
- OS: Windows or Linux 64bit
- GPU: Nvidia Turing+ GPU
- Optional: NvEnc (H.264/265) capable GPU
- Arch: x86_64 or Aarch64
- API: CUDA 12.1+
- Client D3D11 API:
- OS: Windows 64bit
- GPU: Any D3D11 Capable GPU
- Optional: Video decode (H.264/265) capability
- Arch: x86_64
- API: DirectX11 (SM 5.0+)
- Client CUDA API:
- OS/Arch: Windows or Linux 64bit
- GPU: Nvidia Turing+ GPU
- Optional: NvDec (H.264/265) capable GPU
- Arch: x86_64 or Aarch64
- API: CUDA 12.1+
Getting Started
The host application must have a server and client component. The server component is based on CUDA. The client component may choose between CUDA or D3D11 APIs.
- Server (CUDA only):
- Include:
streamlift_server.h" - Link:
- Windows:
streamlift_server.lib - Linux/Debian:
libstreamlift_server.so - Client (CUDA):
- Include:
streamlift_client_cuda.h - Link:
- Windows:
streamlift_client_cuda.lib - Linux/Debian:
libstreamlift_client_cuda.so - Client (D3D11):
- Include:
streamlift_client_d3d11.h - Link:
- Windows-only:
streamlift_client_d3d11.lib
Basic Usage
#include "streamlift_*.h" Streamlift_*_Init(...) for(;;) Streamlift_*_ProcessFrame(...) Streamlift_*_DeInit(...)
Security
- Vulnerability disclosure:
SECURITY.md - Do not file public issues for security reports.
Support
- Level: Experimental.
- How to get help: Comment on github-issues.
License
See the LICENSE.md file for details.
Notability
notability 1.0/101 star, low traction, trivial