google-deepmind/mujoco
C++
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source ↗google-deepmind/mujoco
Description: Multi-Joint dynamics with Contact. A general purpose physics simulator.
Language: C++
License: Apache-2.0
Stars: 13827
Forks: 1575
Open issues: 356
Created: 2021-08-27T12:25:48Z
Pushed: 2026-06-10T20:04:40Z
Default branch: main
Fork: no
Archived: no
README:
MuJoCo stands for Multi-Joint dynamics with Contact. It is a general purpose physics engine that aims to facilitate research and development in robotics, biomechanics, graphics and animation, machine learning, and other areas which demand fast and accurate simulation of articulated structures interacting with their environment.
This repository is maintained by Google DeepMind.
MuJoCo has a C API and is intended for researchers and developers. The runtime simulation module is tuned to maximize performance and operates on low-level data structures that are preallocated by the built-in XML compiler. The library includes interactive visualization with a native GUI, rendered in OpenGL. MuJoCo further exposes a large number of utility functions for computing physics-related quantities.
We also provide [Python bindings] and a plug-in for the [Unity] game engine.
Documentation
MuJoCo's documentation can be found at [mujoco.readthedocs.io]. Upcoming features due for the next release can be found in the [changelog] in the "latest" branch.
Getting Started
There are two easy ways to get started with MuJoCo:
1. Run `simulate` on your machine. This video shows a screen capture of simulate, MuJoCo's native interactive viewer. Follow the steps described in the [Getting Started] section of the documentation to get simulate running on your machine.
2. Explore our online IPython notebooks. If you are a Python user, you might want to start with our tutorial notebooks running on Google Colab:
- The introductory tutorial teaches MuJoCo basics:

- The Model Editing tutorial shows how to create and edit models procedurally:

- The rollout tutorial shows how to use the multithreaded
rolloutmodule:

- The LQR tutorial synthesizes a linear-quadratic controller, balancing a
humanoid on one leg: 
- The least-squares tutorial explains how to use the Python-based nonlinear
least-squares solver: 
- The MJX tutorial provides usage examples of
MuJoCo XLA, a branch of MuJoCo written in JAX: 
- The differentiable physics tutorial trains locomotion policies with
analytical gradients automatically derived from MuJoCo's physics step: 
Installation
Prebuilt binaries
Versioned releases are available as precompiled binaries from the GitHub [releases page], built for Linux (x86-64 and AArch64), Windows (x86-64 only), and macOS (universal). This is the recommended way to use the software.
Building from source
Users who wish to build MuJoCo from source should consult the [build from source] section of the documentation. However, note that the commit at the tip of the main branch may be unstable.
Python (>= 3.10)
The native Python bindings, which come pre-packaged with a copy of MuJoCo, can be installed from [PyPI] via:
pip install mujoco
Note that Pre-built Linux wheels target manylinux2014, see here for compatible distributions. For more information such as building the bindings from source, see the [Python bindings] section of the documentation.
Versioning
We aim to release MuJoCo in the first week of each month. Our versioning standards changed to modified Semantic Versioning in 3.5.0, see [versioning](VERSIONING.md) for details.
Contributing
We welcome community engagement: questions, requests for help, bug reports and feature requests. To read more about bug reports, feature requests and more ambitious contributions, please see our [contributors guide](CONTRIBUTING.md) and [style guide](STYLEGUIDE.md).
Asking Questions
Questions and requests for help are welcome as a GitHub "Asking for Help" Discussion and should focus on a specific problem or question.
Bug reports and feature requests
GitHub Issues are reserved for bug reports, feature requests and other development-related subjects.
Related software
MuJoCo is the backbone for numerous environment packages. Below we list several bindings and converters.
Bindings
These packages give users of various languages access to MuJoCo functionality:
First-party bindings:
- Python bindings
- dm_control, Google
DeepMind's related environment stack, includes PyMJCF, a module for procedural manipulation of MuJoCo models.
- [JavaScript bindings and WebAssembly support](/wasm/README.md) (inspired stillonearth and zalo's community projects; mjswan extends these with…
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