ReleaseMicrosoftMicrosoftpublished Apr 27, 2026seen Jun 26

microsoft/DirectXShaderCompiler v1.10.2605.2

microsoft/DirectXShaderCompiler

Open original ↗

Captured source

source ↗
published Apr 27, 2026seen Jun 26captured 6dhttp 200method plain

Shader Model 6.10 Preview Release (May 2026)

Repository: microsoft/DirectXShaderCompiler

Tag: v1.10.2605.2

Published: 2026-04-27T16:54:44Z

Prerelease: yes

Release notes:

DXC Release Highlights

This release of the DirectX Shader Compiler (DXC) adds preview support for Shader Model 6.10, along with assorted compiler fixes.

For an overview of the Shader Model 6.10 feature set and motivation, see:

Compiler Quality and Stability

In addition to new feature support, this release delivers:

  • Several compiler correctness fixes across HLSL front-end, DXIL, and SPIR-V paths.
  • Several compiler crash fixes from all areas of the compile

Removals

  • Support for experimental Cooperative Vectors has been fully removed from the compiler

More Details

This DX compiler release is also available as a NuGet package Microsoft.Direct3D.DXC.

Shader Model 6.10 Preview requires D3D12 Agility SDK 1.720-preview and a hardware driver with appropriate support. Please see https://devblogs.microsoft.com/directx/directx12agility/ for details.

For an itemized list of changes, fixes, and technical details, see the full release notes or the commit list: