cohere-ai/melody
Rust
Captured source
source ↗cohere-ai/melody
Description: Templating rendering and generation parsing for Cohere models.
Language: Rust
License: MIT
Stars: 2
Forks: 1
Open issues: 0
Created: 2025-10-10T17:32:30Z
Pushed: 2026-06-09T21:20:52Z
Default branch: main
Fork: no
Archived: no
README:
melody
Templating rendering and generation parsing for Cohere models.
Dev Setup
1. Install Rust from rustup.rs. 2. Install rust-analyzer for IDE support. 3. make rust-test && make rust-lint to ensure everything is working.
Examples
The examples/ directory contains several example programs demonstrating how to use the Melody parsing library in Rust. You can run them using:
cargo run --example basic
Usage
Parsing
use cohere_melody::parsing::Filter;
use cohere_melody::*;
// Create a filter with options
let options = parsing::FilterOptions::new().cmd3();
let mut filter = parsing::new_filter(options);
// Simulate text
let citation_text = "Hello world!";
// Write text — returns an aggregated result
let result = filter.write_decoded(citation_text);
if let Some(text) = &result.content {
println!(" Content: {text}");
}
for citation in &result.citations {
println!(
" Citation: {} (indices {}-{})",
citation.text, citation.start_index, citation.end_index
);
}
// Flush remaining tokens
let final_result = filter.flush_partials();Templating
use cohere_melody::parsing::Filter;
use cohere_melody::*;
// Assemble inputs into the template (e.g. conversation history)
let options = templating::RenderCmd4Options {
messages: vec![
templating::types::Message {
role: templating::types::Role::System,
content: vec![templating::types::Content {
content_type: templating::types::ContentType::Text,
text: Some("You are a helpful assistant.".to_string()),
thinking: None,
image: None,
document: None,
}],
tool_calls: vec![],
tool_call_id: None,
citations: vec![],
},
templating::types::Message {
role: templating::types::Role::User,
content: vec![templating::types::Content {
content_type: templating::types::ContentType::Text,
text: Some("Hello Command!.".to_string()),
thinking: None,
image: None,
document: None,
}],
tool_calls: vec![],
tool_call_id: None,
citations: vec![],
},
],
..Default::default()
};
// Render prompt
let prompt = templating::render_cmd4(&options).unwrap();Releasing
Bump the version in Cargo.toml and push to main. The CI will automatically create a GitHub release, build wheels for all platforms, and publish to PyPI.
Building Python Bindings
Prerequisites (from pyo3)
1. Recommended install uv 2. From root directory, run:
make python-bindings
3. Test the bindings:
cd rust uv run python -c "import cohere_melody;"
Debugging
You may run into issues calling the Rust static library from other languages (e.g. Golang via CGO). One effective way to debug these issues is to:
1. Build the library in debug mode. You can do this by adding these lines to the Cargo.toml file:
[profile.release] debug = true
and then building the library normally: make rust-build-with-tokenizers.
2. Create a binary to debug. In Golang, I create a binary from a test:
go test -count=1 ./gobindings/... -c
3. Use gdb (brew install gdb on macOS).
gdb ./gobindings.test break melody_render_cmd3 run
4. When it hits the breakpoint, you can step through the Rust code to see where things might be going wrong.
Notability
notability 2.0/10New repo, negligible traction