NVIDIA/comfy_nv_video_prep
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source ↗NVIDIA/comfy_nv_video_prep
Description: ComfyUI Node for easy video preparation making TTM use easy
Language: JavaScript
License: NOASSERTION
Stars: 3
Forks: 0
Open issues: 0
Created: 2026-03-02T10:02:13Z
Pushed: 2026-03-11T16:55:21Z
Default branch: main
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README:
ComfyUI_VideoPrep
NVIDIA Video Preparation nodes for ComfyUI — a suite of interactive tools for cropping, mask editing, segmentation, keyframe animation, and multi-layer compositing, designed for video generation pre-production workflows.
Overview
ComfyUI_VideoPrep provides 5 custom nodes that keep the entire video preparation stage inside ComfyUI. Artists can interactively crop, segment, edit masks, and keyframe-animate layers without leaving the canvas, then pipe results directly into downstream generation nodes (Wan, LTX, etc.).
Nodes included:
| Node | Description | |------|-------------| | VideoPrep Interactive Crop | Draggable crop rectangle with live preview; simultaneous image + mask cropping | | VideoPrep Preview Bridge | Image/mask pass-through with premultiplied alpha and multiple output modes | | VideoPrep Preview Bridge (Advanced) | Built-in persistent mask editor with brush/erase and Cut/Keep/Extend modes | | VideoPrep TTM Interactive Editor | Click-to-segment with SAM2, polygon editing, multi-layer keyframe animation | | VideoPrep TTM Compose & Animate | Multi-layer compositor with up to 4 subjects, background pan/zoom/rotate |
Getting Started
# Clone the repository git clone ssh://git@gitlab-master.nvidia.com:12051/awd/alt_comfyui_ttm_nodes.git # Copy to ComfyUI custom_nodes cp -r alt_comfyui_ttm_nodes /path/to/ComfyUI/custom_nodes/ComfyUI_VideoPrep # Install dependencies pip install -r /path/to/ComfyUI/custom_nodes/ComfyUI_VideoPrep/requirements.txt # Restart ComfyUI — VideoPrep nodes will appear in the node menu
Requirements
- OS: Windows 10/11, Linux (Ubuntu 20.04+)
- Runtime: Python 3.10+, ComfyUI (latest stable)
- GPU: NVIDIA GPU with CUDA support
- VRAM (Minimum): 4 GB
- VRAM (Recommended): 8 GB+ (for SAM2 segmentation features)
Python Dependencies
numpyopencv-pythonimageio,imageio-ffmpeg
Optional Dependencies
- [comfyui-sam2](https://github.com/neverbiasu/comfyui-sam2) — for click-to-segment in the Interactive Editor. Install via ComfyUI Manager. SAM2 models auto-download on first use.
Usage
Load one of the example workflows from the workflows/ directory:
example_basic.json— Basic interactive editor usageexample_compose_animate.json— Multi-layer composition and animationexample_with_wan.json— Integration with Wan video generation pipeline
Node Details
VideoPrep Interactive Crop
- Click and drag to draw a crop region directly on the image
- Resize by dragging corners/edges; move by dragging inside
- Double-click to reset; grid snapping for latent alignment
- Inputs:
image,mask(optional),crop_data,snap_to_grid - Outputs:
cropped_image,cropped_mask,x,y,width,height
VideoPrep Preview Bridge
- Handles both images and masks reliably across workflow runs
- Output modes:
original,premultiplied,cutout_black,cutout_white - Preview modes:
cutout,overlay,mask_only - Inputs:
image,mask(optional),output_mode,preview_mode - Outputs:
image,mask,width,height
VideoPrep Preview Bridge (Advanced)
- Draw/erase masks directly on the image preview
- Mask stored inside the workflow file — persists across runs, saves, and restarts
- Multiple mask modes: Cut, Keep, Extend
- Auto-imports existing alpha channels from input images
- Inputs:
image,mask(optional),output_mode,mask_combine,mask_data - Outputs:
image,mask,preview,width,height
VideoPrep TTM Compose & Animate
- Up to 4 animated subjects over an animated background
- Per-layer keyframe transforms: position, rotation, scale
- Background animation: pan, zoom, rotate with independent keyframe track
- Timeline scrubber for animation preview
- Inputs:
background, up to 4× (subject_N,mask_N),editor_data,total_frames - Outputs:
frames,width,height
VideoPrep TTM Interactive Editor
- Click-to-segment using SAM2 (optional) for detailed mask creation
- Include/exclude points for precise segmentation control
- Manual polygon drawing fallback (if SAM2 is not installed)
- Multi-layer keyframe animation: position, rotation, scale, hue
- Animation timeline preview slider
- Inputs:
image,editor_data,total_frames - Outputs:
frames,masks,width,height
Releases & Roadmap
- Releases / Changelog: [CHANGELOG.md](CHANGELOG.md)
Contribution Guidelines
This project is currently not accepting any contributions.
All source code is original NVIDIA-authored work. No third-party code is included.
- Code of Conduct: [CODE_OF_CONDUCT.md](CODE_OF_CONDUCT.md)
- Contributing policy: [CONTRIBUTING.md](CONTRIBUTING.md)
Governance & Maintainers
- Governance: [GOVERNANCE.md](GOVERNANCE.md)
- Maintainers: NVIDIA AWD Team — see [MAINTAINERS.md](MAINTAINERS.md)
Security
- Vulnerability disclosure: [SECURITY.md](SECURITY.md)
- Do not file public issues for security reports. Report to [psirt@nvidia.com](mailto:psirt@nvidia.com).
Support
- Level: Experimental
- How to get help: File an issue
- Details: [SUPPORT.md](SUPPORT.md)
License
This project is licensed under the Apache License 2.0 — see the [LICENSE](LICENSE) file for details.
Copyright (c) 2025 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
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