NVIDIA/nodewright chart/v0.11.0
NVIDIA/nodewright
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source ↗published Dec 30, 2025seen Jun 26captured Aug 30http 200method plain
chart/v0.11.0
Repository: NVIDIA/nodewright
Tag: chart/v0.11.0
Published: 2025-12-30T16:59:53Z
Prerelease: no
Release notes:
What's Changed
- docs: update version references to v0.10.0 by @t0mmylam in https://github.com/NVIDIA/skyhook/pull/126
- feat: add support for ignoring nodes via label by @t0mmylam in https://github.com/NVIDIA/skyhook/pull/128
- chore(deps): bump k8s.io/kubernetes from 1.34.1 to 1.34.2 in /operator by @dependabot[bot] in https://github.com/NVIDIA/skyhook/pull/129
- feat(cli): Add package management commands (rerun, status, logs) by @t0mmylam in https://github.com/NVIDIA/skyhook/pull/123
- refactor(cli): restructure CLI to cmd/cli/app pattern and consolidate lifecycle commands by @t0mmylam in https://github.com/NVIDIA/skyhook/pull/132
- refactor: consolidate BuildState and compartment batch selection logic by @t0mmylam in https://github.com/NVIDIA/skyhook/pull/131
- fix(chart): add missing rbac for deploymentpolicies by @lockwobr in https://github.com/NVIDIA/skyhook/pull/135
- fix: cleanup cli code by @t0mmylam in https://github.com/NVIDIA/skyhook/pull/133
- docs(cli): add docs for cli usage by @t0mmylam in https://github.com/NVIDIA/skyhook/pull/134
- fix: sync chart CRD deploymentPolicy type and add smoke test by @t0mmylam in https://github.com/NVIDIA/skyhook/pull/136
- ci: add GoReleaser workflow for CLI releases by @t0mmylam in https://github.com/NVIDIA/skyhook/pull/137
- chore: update release values by @lockwobr in https://github.com/NVIDIA/skyhook/pull/140
- chore: update golang to latest and k8s to latest by @lockwobr in https://github.com/NVIDIA/skyhook/pull/141
- feat: add webhook support for validation policies exist by @lockwobr in https://github.com/NVIDIA/skyhook/pull/142
- chore: update docs and chart versions by @lockwobr in https://github.com/NVIDIA/skyhook/pull/143
Full Changelog: https://github.com/NVIDIA/skyhook/compare/chart/v0.10.0...chart/v0.11.0
Contributors
Thanks to everyone whose work landed in this release:
- @t0mmylam
- @lockwobr