NVIDIA/VisRTX v0.12.0
NVIDIA/VisRTX
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v0.12.0
Repository: NVIDIA/VisRTX
Tag: v0.12.0
Published: 2025-06-18T22:11:25Z
Prerelease: no
Release notes:
Changes in this release
- Update to latest ANARI SDK
v0.14.0 - Use new SDL3 based
anari_viewerinfrastructure for TSD - Use new core extensions which replace obsolete
VISRTX_specific versions where applicable - Added OptiX/driver version validation checks on RTX device initialization
- Various improvements to (experimental) MDL materials in RTX device
- Removed old
visrtxViewerapp (usetsdViewerinstead) - TSD improvements:
- Added built-in application state serialization (replaces/deprecates
conduitimport/export) - Removed obsolete applications (
tsdMaterialExplorerandtsdVolumeViewer), astsdViewercan now do everything those did - Added support for multiple named "layers" to better organize scenes
- Added import support for Haystack mesh files (
.hsmesh) - Added initial support for importing OpenUSD files
- Added mesh tangents, lights, and more material parameters in
assimpimporter - Added ability to defragment + cleanup used objects within a TSD context (reduce memory usage + faster state file I/O)
- Many usability updates for UI
- Various bug fixes
Merged PRs
- Parse lights with assimp by @szellmann in https://github.com/NVIDIA/VisRTX/pull/112
- Import sheen parameters by @szellmann in https://github.com/NVIDIA/VisRTX/pull/113
- Misc CUDA and GLM related code cleanups by @tarcila in https://github.com/NVIDIA/VisRTX/pull/115
- Misc changes by @tarcila in https://github.com/NVIDIA/VisRTX/pull/118
- Compute MikkT tangent space for assimp models by @szellmann in https://github.com/NVIDIA/VisRTX/pull/119
- Don't divide by zero by @szellmann in https://github.com/NVIDIA/VisRTX/pull/120
- Adding USD data import by @apaaris in https://github.com/NVIDIA/VisRTX/pull/121
- Instancing, extension above UsdGeomMesh by @jeffamstutz in https://github.com/NVIDIA/VisRTX/pull/123
- Fix broken handling of actual grid dimension #117 by @tarcila in https://github.com/NVIDIA/VisRTX/pull/124
- tsd: Link with USD using ${PXR_LIBRARIES} by @tarcila in https://github.com/NVIDIA/VisRTX/pull/125
- Mdl support for ANARI samplers and more by @tarcila in https://github.com/NVIDIA/VisRTX/pull/126
Full Changelog: https://github.com/NVIDIA/VisRTX/compare/v0.11.0...v0.12.0